Result: None
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.098502 |
Stdout | |
Stderr |
Failed to compile shader gl_MaxFragmentInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxFragmentInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxFragmentInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(17): error: array size must be > 0 |
Environment |
PIGLIT_SOURCE_DIR="/home/hakzsam/programming/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/hakzsam/programming/piglit/bin/built-in-constants /home/hakzsam/programming/piglit/tests/spec/glsl-3.30/minimum-maximums.txt -auto -fbo |
dmesg |
None |